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  • Nappa's Profile

    Race: Saiyan
    Gender: Male
    Height: 6'1
    Weight: 256lbs
    Age: Unknown
    Occupation: Former Commander of the Saiyan Army
    Alignment: Chaotic Nuetral


    "What's wrong? Oh wait, don't tell me. I think I know what you need. A nice trip to the afterlife. One way, of course." - Nappa

    Nappa is a mid-class Saiyan warrior from Planet Vegeta, and Vegeta's partner in combat. Prior to the destruction of Planet Vegeta, Nappa was the general of the Saiyan Army and aid/partner to the young prince, Vegeta. After his race's demise, he, along with Vegeta and Raditz, worked as soldiers directly under Frieza, which led him to Earth. Nappa is the secondary antagonist of the Vegeta Saga.

    Appearance

    Nappa as he appears before baldingNappa is a tall and muscular man. Though his Saiyan genes give him the appearance of someone in their mid-30s, Nappa is approximately 50 years old when he is first shown in the series. At this time, he looks identical all the way to the time of his death; though his structure in his younger years shows him to be a bit slimmer. His thin mustache tends to change with each part in his life; as at middle age of 30's his mustache smaller in comparison than it is now; by the range of the Saiyan Saga, Nappa's mustache is slightly larger, longer, splits into two sections (noting he tends to shaves his facial hair on occasion) and then it grows back fully during the year one radius to Earth. In Dragon Ball GT, Nappa's skin tone is given a noticeable reddish-pink tan. His mustache has grown slightly thicker and noticeably longer. It is also split into two sections again, but noticeably has peach fuzz in the middle noting he shaved it sometime while he was dead and it is growing back. He has hair in Dragon Ball Z: Bardock - The Father of Goku (although it seems to be a small patch, lacking sideburns of any kind). Like most Saiyans, Nappa wears a scouter.

    Personality

    A younger Nappa with hairNappa has quite a destructive personality and loves demolition to an extreme level. When arriving on Earth, the first thing he asks Vegeta is if he can destroy a town. When taking time off to wait for Goku, Vegeta allows him to destroy as many things and places as he wants (in the anime only), as long as he does not waste enough energy to break a sweat. Nappa proceeds to demolish an entire Navy fleet division as well as an aerial raid, smashing through many jets and helicopters before leveling a slew of ships. Despite this, however, he usually congratulates his victims when they utilize attacks that come close to killing him, as evidenced when he congratulates Tien Shinhan on his use on a Spirit Tri-Beam that shattered his Battle Armor, citing that, had his aim been better, it would have severely injured him.

    Nappa also has a very cocky personality, as he enjoys toying with his opponents. Nappa is somewhat sadistic, and his sadism is strongest by far towards Goku, and he repeatedly voices the intention to kill Goku's friends and son before his eyes as revenge for his treason towards his own race (by siding with Earthlings instead of the Saiyans). He tends to fight first and makes use of his brawn more so than his brain. However, his great ego would immediately vanish the second someone causes him a bruise or scar, and would decide to kill them slowly and painfully as a result. He is, in this instance, vain to the extent that he feels his appearance should remain unscathed (though in the Japanese dub, his rage against Krillin is fueled by the blow to his pride over being wounded by a much weaker opponent). However, he would still eliminate anyone as quickly as possible when losing patience with them.

    Abilities

    Techniques
    • Flight – The ability to fly with the use of ki.
    • Ki Blast - The most basic form of energy attack.
    • Power Up - A technique used to amplify one's ki.
    • Volcano Explosion - Nappa rises his right hand with his index and middle fingers up, releasing a white Exploding Wave.
    • Blazing Storm - The user raises his right hand with his index and middle fingers up. Then, he brings his right arm to his left side and finally, he moves his arm back to the right and unleashes a huge Exploding Wave.
    • DUAL Giant Storm - A two person team attack version of Giant Storm that appears as Nappa's Dual Ultimate Attack skill in Xenoverse 2. After the 1.09.00 Update, it can be added to his custom skillset via Partner Customization for no cost. He can also teach it to the Future Warrior allowing them attack together with Giant Storm as a team after both successfully complete the an initial start up attack and a secondary assist follow up attack. The power of this skill increases as Nappa's Partner Gauge level increases.
    • Arm Break – Nappa powers up and then charges at the opponent to deliver a powerful punch to their arm, capable of severing it, causing excruciating pain and major damage to the opponent.
    • Bomber DX – Nappa holds his hand out and charges a fierce pulsating white energy sphere in his hand. When it is ready, he reels back and tosses a large, pure white energy sphere at the opponent that creates an enormous explosion on contact.
    • Eye Lasers – The user shoots laser-like beams from both eyes.
    • Finger Beam – The user holds out their index finger and releases an energy beam from their fingertip.
    • Break Cannon – Nappa powers up and opens his mouth to charge a energy sphere. Then, he fires the energy sphere in the form of an energy wave at the opponent, inflicting a huge amount of damage. Nappa notes it as his ultimate technique.
    • Breakstorm – It consists of him unleashing a powerful barrage of punches and kicks at an extremely fast rate, before ending with a powerful kick to the face, launching the opponent backwards and inflicting a large amount of damage.
    • Giant Attack – Nappa kicks the opponent up in the air, and then punches them and kicks them down again. Used in the Budokai series.
    • Megaton Throw – Nappa grabs the opponent's head, then he jumps up in the air while swinging them over his head, and when he gets high enough up in the air, he rushes to the ground and violently smashes the opponent's head to the floor. Used in the Budokai series. Nappa uses a similar one-handed throw in Dragon Ball Z: Taiketsu, picking up the opponent by his skull to slam them at the nearest wall.
    • Earthquake Slam – Nappa leaps into the air and kicks the opponent into the ground, causing a huge shockwave. Used in Taiketsu.
    • Giant Buster – A rush attack used by Nappa in Dragon Ball Kai: Ultimate Butōden. Nappa grabs the opponent and uppercuts them into the air. Then, he teleports and piledrives them into the ground. Finally, he foot stomps them in the stomach.
    • Power Tackle - Nappa's signature attack in the Raging Blast Series.
    • Hyper Guard – Nappa creates an almost impenetrable defense. Used in Dragon Ball Z: Battle of Z.
    • Saiyan Soul – One of Nappa's Blast 1 in the Budokai Tenkaichi series. Nappa uses his hidden Saiyan energy to power up his melee and Blast 2 attacks.
    • Pump Up – One of Nappa's Blast 1 in the Budokai Tenkaichi series. Nappa pumps up his power, enhancing all his stats.
    • Super Explosive Wave – One of Great Ape Nappa's Blast 2 in the Budokai Tenkaichi series. Nappa releases all his energy to create a huge energy field around him, with anything caught in the path destroyed.
    • Gigant Rock Throw – One of Great Ape Nappa's Blast 2 in the Budokai Tenkaichi series. Nappa picks up a large rock, then hurls it at high speed at the opponent.
    • Chou Makouhou – Great Ape Nappa's Ultimate Blast in the Budokai Tenkaichi series. Nappa fires an enormous and incredibly destructive purple energy wave at his opponent, inflicting a huge amount of damage.
    • Explosive Wave – One of Great Ape Nappa's Blast 1 in the Budokai Tenkaichi series. Nappa creates a weak burst of energy, to protect him from incoming attacks, such as ki blasts (but not Blast 2 attacks) and rush attacks.
    • Energy Charge - A ki charging technique used by Nappa in the Xenoverse series.
    • Full Power Charge - A ki charging technique that charges even faster than Energy Charge used by Nappa in the Xenoverse series. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Howl – One of Great Ape Nappa's Blast 1 in the Budokai Tenkaichi series. Nappa roars loudly, which puts him to MAX power mode, along with adding a melee and Blast 2 damage boost. In the Xenoverse series, it acts as a defensive explosive wave used by Great Ape Nappa as his Evasive Skill.
    • Super Guard - Nappa creates an energy shield to protect himself which appears as a Super Skill in series Xenoverse series.
    • Break Strike - A common defensive explosive wave technique in the Xenoverse series that sends the opponent flying straight up. One of Nappa's Evasive Skills in the Xenoverse series.
    • Fighting Pose A – Nappa takes this pose as part of the Neo Ginyu Force in the GT Saga (First Half) DLC story of Xenoverse. It is also one of Nappa's Super Skills in his fourth DLC Skillset.
    • Together We Are The... Neo Ginyu Force! - Nappa joins the Neo Ginyu Force in their signature team pose, by performing Ginyu's portion of the pose.
    • Milky Cannon – One of GT Nappa's Super Skills in Xenoverse which appears in his fourth DLC Skillset as part of the GT Pack 1 DLC.
    • Genocide Shell - One of Nappa's Super Skills in the Xenoverse series where he fires 4 unmoving energy spheres forward which explode if they come in contact with an opponent.
    • Murder Grenade - An Energy Sphere technique where Nappa throws sphere of energy which creates a pillar of energy after hitting the ground or an opponent. One of Nappa's Super Skills in Xenoverse 2.
    • Full Power Energy Wave - Common yet powerful quick firing Energy Wave technique used by Nappa as one of his Ultimate Skills in Xenoverse 2.
    • Full Power Energy Blast Volley - A common energy barrage technique which appears as an Ultimate Skill in the Xenoverse series. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 15 TP Medals in Partner Customization.
    • Meteor Burst - A powerful energy wave technique originally used by the Saiyan Army deserter Turles. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 15 TP Medals in Partner Customization.
    • Double Sunday - A double energy wave fired from both hands originally used by his Saiyan comrade Raditz. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Shining Friday - A close range energy sphere attack capable of destroying ki blasts and damaging nearby opponents originally used by Raditz. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Super Afterimage - An advanced version of the afterimage technique which allows the user to create an afterimage as they move around which appears as a Super Skill in Xenoverse 2. After the 1.09.00 Update, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Charged Ki Wave - A stamina charging Super Skill in Xenoverse 2 which uses ki to quickly regain stamina. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Rise to Action - A common technique were the user smacks their cheeks to restore Stamina. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Spread Shot Retreat - An evasive Energy Barrage fired while moving backwards. After the 1.09.00 Update in Xenoverse 2, it can be added to his custom skillset after it has been purchased for 5 TP Medals in Partner Customization.
    • Brainwash Attack - A mind control technique used by Dark Great Ape Nappa when fought in the first Expert Mission Tutorial in Xenoverse 2.
    • Gigantic Ki Blast - A massive Energy Sphere technique used by Dark Great Ape Nappa in Expert Missions in Xenoverse 2.
    • Mimicry - Like most Saiyans, Nappa is capable of learning techniques after seeing them used at least once. He uses Mimicry in the main story of Dragon Ball Fusions to learn the Fusion Dance after witnessing Goten and Trunks use the technique to fuse into Gotenks.
    • Fusion - Nappa can use several different types of Fusion in Dragon Ball Fusions.
    • Fusion Dance - Learned via mimicking Goten and Trunks, Nappa can perform the Fusion Dance with Raditz to fuse into Natz. Used in Dragon Ball Fusions.
    • EX-Fusion - By wearing a Metamo-Ring and performing the Fusion Dance with Raditz, Nappa and Raditz can fuse into Rappa. Used in Dragon Ball Fusions.
    • Five-Way Fusion - A five person fusion dance technique invented by the Ginyu Force who teach it to Tekka's Team in Dragon Ball Fusions. Nappa can utilize this technique after joining Tekka's Team which allows him to fuse with any four members of Tekka's Team.
    • Nappa's Rampage - Nappa's special attack in Dragon Ball Z: Extreme Butōden.

    Forms

    Great Ape
    Super Saiyan
    ​​​​​​​Super Saiyan 3
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